On its official support site, the Bandai Namco revealed details of the fps rate, resolution and ray tracing of Elden Ring nos consoles and PC. The company detailed the differences between each version of the consoles, such as the versions for PlayStation 4 and PlayStation 4 PRO.
On older generation consoles (PS4 and Xbox One), the game will run at 30 fps, while on the PC it will run the 60 fps. On consoles of the current generation (PlayStation 5 and Xbox Series X/S), the title will have the performance mode that reaches 60 fps.
With the trailer for Elden Ring, check out the big news from Summer Game Fest!
Elden Ring: FPS rate, resolution and ray tracing details on consoles
PC
- Maximum resolution: up to 3840 x 2160p
- FPS: up to 60 FPS
- HDR: yes
- Raytracing (via patch): sim
PlayStation 4
- Maximum Resolution: Up to 1920x1080p
- Framerate: Até 30 FPS
- HDR: Supported
- Ray Tracing: Not supported
PlayStation 4 Pro
- Maximum Resolution: Up to 1920x1080p
- Framerate: Até 30 FPS
- HDR: Supported
- Ray Tracing: Not supported
PlayStation 5
- Maximum Resolution: Up to 3840x2160p
- Framerate: Até 60 FPS²
- HDR: Supported
- Ray Tracing: Supported (via patch)
Xbox One
- Maximum resolution: 1600 x 900p
- FPS: up to 30 FPS
- HDR: no
- Raytracing (via patch): no
Xbox series s
- Maximum resolution: up to 2560 x 1440p
- FPS: up to 60 FPS (in Performance mode)
- HDR: yes
- Raytracing (via patch): no
Xbox Series X
- Maximum resolution: 3840 x 2160p
- FPS: up to 60 FPS (in Performance mode)
- HDR: yes
- Raytracing (via patch): sim
Elden Ring
Elden Ring is one of the most anticipated games of 2022, being a work that will deliver the partnership between George R.R. Martin and Hidetaka Miyazaki. Martin is recognized for being the creator of A Song of Ice and Fire (Game of Thrones), while Miyazaki is a living legend of the video game industry.
The game will be released for PS4, PS5, Xbox One, Xbox Series X|S and PC (Steam) on the day February 25rd, 2022