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    GTA Vice City and GTA III have source code revealed through reverse engineering

    GTA Vice City and GTA III have source code revealed through reverse engineering

    Recently a group of Grand Theft Auto (GTA) fans reverse-engineered the source code of the GTA III and GTA Vice City titles. Once the process was completed, the authors of the feat made the files available for download.

    The reverse engineering done on the two major titles in the Rockstar Games franchise came as a big surprise. We recently saw examples of reverse engineering that allowed us to make mods on the game Super Mario 64, porting the game to the PC and using Ray Tracing technology to make the graphics more realistic.



    Reverse engineering GTA titles will allow you to create more mods

    Even though the main purpose of reverse engineering in Grand Theft Auto III and Grand Theft Auto Vice City was not to create mods for the games, it will allow modders to make new modifications to the game mechanics. That is, with this, for example, new features and graphics (Ray Tracing) developed by fans in these Rockstar games may arise.

    It will be possible to port GTA to other platforms

    With the source code of GTA III and GTA Vice City in hand, people will be able to make versions ported to other platforms. There are already versions for Nintendo Switch, PS Vita and Wii U. It is expected that there will also be versions for PS2 and Xbox as well.

    Where to get GTA III and GTA Vice City source code

    To get the source code for GTA III and GTA Vice City, just go to this link from the programming site github. There you will be able to access all the modding files made available by the authors of the reverse engineering.



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