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    League of Legends: All What's New in Patch 10.21

    League of Legends: All What's New in Patch 10.21

    Riot Games is focusing on the Summoner's Rift jungle in League of Legends Patch 10.21, aiming to maintain stability and balance ahead of the 2021 preseason.

    With Worlds 2020 coming up, Lee and Udyr receive buffs, while the developers restrict the power of Hecarim, Graves, and Nidalee. The Aphelios and Corki buffs are also in the patch along with the Pantheon and Samira nerfs.

    It is worth remembering that radical changes are coming in pre-season 2021, probably in the month of November, with completely reworked items, new items, removed items and new status mechanics. This should shake up the entire LoL, including competitive. These changes are already on the PBE.



    Changes in the League of Legends Patch 10.21 update:

    CHAMPIONS

    APHELIOS

    Passive lethality increased. Additional damage from the R brand with increased Calibrum; increased Severum healing; Gravitum Root duration increased; Infernum's scatter damage multiplier increased; Increased Crescendum chakran return.

    PASSIVE - THE MURDERER AND THE PROPHETESS

    • LETALIDADE 2/4/6/8/10/12 ⇒ 3/6/9/12/15/18

    R - FULL WATCH

    • ADDITIONAL DAMAGE FROM CALIBRUM MARK 20/45/70 ⇒ 40/70/100
    • SEVERE CARE 200/300/400 250/375/500
    • DURATION OF GRAVITUM ROOT Targets marked by Full Moonwatch are rooted for 1s ⇒ Targets marked by Full Moonwatch are rooted for 1,25s
    • INFERNUM SPREAD DAMAGE RATIO 75% initial damage ⇒ 85% initial damage
    • ADDITIONAL RETURN OF CRESCENDUM CHAKRANS 3 ⇒ 4

    CAMILLE

    E bonus attack speed reduced in later levels.

    E - HOOK SHOOTING


    • ADDITIONAL ATTACK SPEED 40/50/60/70/80% ⇒ 40/45/50/55/60%

    DAUGHTERS

    Q bonus damage multiplier increased.


    Q - MATCH BOMB

    • ADDITIONAL DAMAGE RATIO 0,5 Attack Damage ⇒ 0,7 Attack Damage

    SERIOUS

    Additional E armor reduced.

    E - FAST WITHDRAWAL

    • ARMADURA ADICIONAL 8/11/14/17/20 ⇒ 6/9/12/15/18

    HECARIM

    E base damage reduced.

    E - DEVASTATING ATTACK

    • DANO BASE 45/75/105/135/165 (90/150/210/270/330) ⇒ 35/65/95/125/155 (70/130/190/250/310)

    KARMA

    Mantra cooldown restitution through skills increased in later levels; Mantra cooldown restitution through patterned basic attacks. Reduced R cooldown.

    PASSIVE - BURNING IMPEST

    • REFUND OF MANTRA COOL TIME VIA ABILITIES 2/3/4 (levels 1/7/13) ⇒ 2/3,5/5 (levels 1/6/11)
    • REFUND OF MANTRA COOL TIME VIA BASIC ATTACKS 1/1,5/2 (levels 1/7/13) ⇒ 1 (at all levels)

    R - MANTRA

    • RECHARGE TIME 45/42/39/36s ⇒ 40/38/36/34s

    READ WITHOUT

    Increased base Attack Damage growth.

    A little more damage to punish enemies would go down well with our monk.

    BASE ATTRIBUTES

    • ATTACK DAMAGE GROWTH 3,2 ⇒ 3,7

    NIDALE

    Reduced base attack damage.

    BASE ATTRIBUTES

    • ATTACK DAMAGE 61 ⇒ 58

    PANTHEON

    Q Critical Hit Damage and Damage reduced; increased damage multipliers and Critical Hit Damage; Mortal Resolve additional damage multiplier increased.


    Q - METEORIC BOOM

    • DAMAGE 75/110/145/180/215 (+1,0 bonus Attack Damage) ⇒ 70/100/130/160/190 (+1,15 bonus Attack Damage)
    • CRITICAL HIT DAMAGE 155/235/315/395/475 (+2,0 bonus Attack Damage) ⇒ 155/230/305/380/455 (+2,3 bonus Attack Damage)
    • DEADLY DETERMINATION ADDITIONAL DAMAGE RATIO 1,0 Attack Damage ⇒ 1,15 Attack Damage

    SAMIRA

    Increased E cooldown; Attack Speed ​​reduced.


    E - INDOMITABLE IMPECT

    • RECHARGE TIME 15/14/13/12 / 11s ⇒ 20/18/16/14 / 12s
    • ATTACK SPEED 30/35/40/45/50% ⇒ 20/25/30/35/40%

    TRUNDLE

    Passive healing from nearby dead enemies increased and now scales better between levels. W cooldown is now reduced depending on skill level.

    PASSIVE - KING'S TRIBUTE

    • HEALING FROM NEAR DEAD ENEMIES 2/3/4/5/6% (levels 1/5/9/12/15) ⇒ 2% to 7% (levels 1 to 18)

    W - FROZEN DOMAIN

    • RECHARGE TIME 15s at all levels ⇒ 15/14/13/12/11s

    UDYR

    R's total aura damage increased.

    R - PHOENIX POSTURE

    • TOTAL AURA DAMAGE 40/80/120/160/200/240 over 4s ⇒ 50/100/150/200/250/300 over 4s

    Runas

    MANTLE OF NIMBUS

    • ADDITIONAL MOVEMENT SPEED 10/20/30% ⇒ 5/20/35%
    • DURATION OF SPEED OF MOVEMENT EFFECT 2,5s ⇒ 2s

    2020 WORLD CLASH: ROUND 2

    The second round of Worlds Clash is now available with 16 team brackets and special rewards. Fight for glory in the greatest Clash ever!


    BALANCING IN ARAM

    • Enhancements in 10.21
    • BARDO +15% damage dealt and -15% damage taken ⇒ +15% damage dealt and -20% damage taken
    • CAMILLE +6% damage dealt and -6% damage taken ⇒ +6% damage dealt and -10% damage taken
    • KATARINA +5% damage dealt and -5% damage taken ⇒ +5% damage dealt and -10% damage taken
    • NIGHT +10% damage dealt and -10% damage taken ⇒ +10% damage dealt and -15% damage taken
    • REK'SAI +12% damage dealt and -12% damage taken ⇒ +12% damage dealt and -15% damage taken
    • SAMIRA Normal ⇒ -5% damage taken
    • TAHM KENCH -5% damage taken ⇒ +5% damage dealt and -5% damage taken
    • VI +5% damage dealt ⇒ +5% damage dealt and -5% damage taken
    • VOLIBEAR Normal ⇒ -5% damage taken
    • YORICK -5% damage dealt ⇒ -3% damage dealt
    • Weaknesses in 10.21
    • EZREAL Normal ⇒ -5% damage dealt
    • JINX -5% damage dealt ⇒ -5% damage dealt and +5% damage taken
    • NIDALEE +12% damage dealt ⇒ +10% damage dealt
    • RYZE +5% damage dealt and -5% damage taken ⇒ +3% damage dealt and -5% damage taken
    • SONA -15% damage dealt, +15% damage taken, -20% healing, and -20% Shield ⇒ -20% damage dealt, +15% damage taken, -20% healing, and -20% of shield
    • VAYNE -5% damage taken ⇒ -3% damage taken

    BALANCING IN URF


    Enhancements in 10.21

    • BARDO URF-specific buffs are now correctly applied to bell collection and meep respawns.
    • REK'SAI +10% damage dealt and -10% damage taken ⇒ +10% damage dealt and -15% damage taken
    • YONE +5% damage dealt and -5% damage taken ⇒ +10% damage dealt and -10% damage taken

    Weaknesses in 10.21

    • AKALI +8% damage dealt and -10% damage taken ⇒ +8% damage dealt and -8% damage taken
    • ASHE +8% damage dealt and -5% damage taken ⇒ +5% damage dealt and -5% damage taken
    • NUNU AND WILLUMP +10% damage dealt, -10% damage taken, and +10% healing ⇒ +8% damage dealt, -10% damage taken, and +10% healing
    • PANTHEON +10% damage dealt and -10% damage taken ⇒ +8% damage dealt and -10% damage taken
    • RAMMUS +10% damage dealt and -10% damage taken ⇒ +8% damage dealt and -10% damage taken
    • SHEN Normal ⇒ -5% damage dealt
    • VI Normal ⇒ -5% damage dealt
    • VOLIBEAR -5% damage dealt ⇒ -5% damage dealt and +5% damage taken
    • YUUMI -20% damage dealt, +10% damage taken, -30% healing, and -100% increased E cooldown ⇒ -20% damage dealt, +20% damage taken, -30% healing and -100% increased cooldown on E
    • ZED -10% damage dealt ⇒ -10% damage dealt and +5% damage taken

    FUTURE SKINS AND CHROMAS

    The skins below will be released in this update:

    • Amumu Prince Pumpkin
    • Elise Sorceress
    • Lúcifizz
    • Karma Odyssey
    • Aatrox Odyssey
    • Sivir Odyssey
    • Kha'Zix Odyssey
    • Twisted Fate Odyssey
    • Kassadin Hextec

    Chromas for the skins below will be released in this update:

    • Aatrox Odyssey
    • Karma Odyssey
    • Kha'Zix Odyssey
    • Sivir Odyssey
    • Twisted Fate Odyssey
    • Kayn Odyssey
    • Zed Galaxy Decimator
    • Amumu Prince Pumpkin
    • Elise Sorceress
    • Lúcifizz
    • Capeteemo
    • Morgana Sorceress
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