A short time ago, The Division 2 and Ghost Recon Breakpoint games, developed by Ubisoft, debuted on the market to the delight of the company's fans. However, even with
with sales going well, the games ended up not meeting the expectations of the public who was eagerly awaiting the titles, generating an image of disappointment.
Ubisoft Recognized That Fan Feedback Isn't Going Very Well
With fan feedback not doing so well, Ubisoft recognized where the flaws are and took their fans' input into account. In this way, the game developer decided to change the way it is approaching its games in addition to changing the focus that the company was having so far.
Over the past five years, Ubisoft has released several games that have been hugely successful in the market and have generated good revenue. However, it seems, the way in which the launch and development of games is done doesn't seem to be working anymore, requiring changes.
After the studio delayed some of its most famous titles, it now notes that it was for good reason. The company wanted time to reformulate some ideas and even its own structure (of the studio).
Ubisoft told the videogameschronicle website:
"We are strengthening our teams at Ubisoft, to make it easier to develop the various games we have at hand. Because only in this way will we be able to provide the best experiences for all players."
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In addition, Ubisoft says it is planning to release at least nine more AAA games by 2022. In other words, the more fine-tuned the company's strategies are, the better for its future and the better the games will be.
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Fonte: leak.pt, tweaktown, videogameschronicle