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    What's on the Xbox Series X and what's not on the Playstation 5?

    What's on the Xbox Series X and what's not on the Playstation 5?

    The long-standing war between players who prefer to use a PlayStation console and those who prefer to use an Xbox console has just heated up once again, after all a few weeks ago several details about both platforms were revealed, especially when it comes to the new Xbox Series X which had videos and pictures showing all its details.

    As the title suggests, in this article we will discuss what the new console from Microsoft, the Xbox Series X, has that its arch-rival does not have, that is, its advantages over the console from Sony. If you're a Sony fan, don't worry, we'll also be doing an article talking about what the PlayStation 5 has that the Xbox Series X doesn't.



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    What does the Xbox Series X have that the PlayStation 5 doesn't?

    Quick Summary (Multi-game compatible)

    Quick Resume - or Quick Resume - is a feature of the new Xbox Series X and despite being simple to understand, it is a great advance in terms of optimization and functionality. This technology allows the player to have several games open and to switch between them, something that is even possible on Xbox One S for example, but the big difference is that when you return to any of the games you had opened before, you will return you to the exact same point, place and progress you were at without having to wait for the game to open again or there are long loading times, just go back in the game and play.


    This is undoubtedly great news for console gamers, after all who hasn't been angry when they've lost their progress on a game just because they had to open the Microsoft Store, right? The only bad news is that not all games will support this function and for now we also don't know which ones will support it from the beginning, so it's still "wait and see".


    Variable Refresh Rate (VRR)

    Here's one more thing the Series X has that the new PlayStation 5 doesn't: Variable Refresh Rate. What does that mean? In short, if you have a TV that supports 120Hz (which both consoles will support) and VRR, at a certain point when a game ends up not being able to maintain 120FPS - which is totally normal - and the rate drops to 110 , for example, the TV's refresh rate will also change to 110 in conjunction with the FPS, thus creating a much smoother picture and adding to the game's immersive element.

    The technology has been available on computers for some time and was first released by Nvidia under the name dew G-Sync, now we have FreeSync 2 on AMD and G-Sync Ultimate that have some specific details that monitors need to meet to be certified with these more advanced technologies.

    More power

    Of one thing we are completely sure: both consoles will be considerably more powerful than their previous versions and that this is good for everyone, regardless of which of the two consoles you prefer to buy at the time they are released.


    But in this war of raw power and specs, the Series X ends up taking a small advantage over its competition. While the PS5 has 10.28TFLOPs, the Xbox Series X has an exact 12TFLOPs of raw performance, which means that when it comes time to push both consoles to their limits, the Series X may have a slight performance advantage.


    And you, have you already chosen which side will be in the new generation of consoles? Tell us in the comments!

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