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    Activison reports that the Crash Bandicoot remaster is more difficult

      Activison reports that the Crash Bandicoot remaster is more difficult

      On Monday (17) the editorial manager of Activision, Kevin Kelly, reported in an official post that the interaction system of the remaster of Crash Bandicoot N. Sane Trilogy is different from the original.

      According to Kelly, "the development of the game has a different collision system, combined with the addition of physics and therefore, certain jumps require more precision than in the original game".

      Kelly added, "We've redone the collision and physics part throughout development to make the game fairer for all players and to make it as faithful to the original game as possible. He added, "If you're a new player, We recommend that you start with the second and third games first, then come back to Crash Bandicoot when you have more practice."



      And he ended by saying "for those of you who have played the original games in the franchise and have a lot of affective memory, it will be necessary to relearn how to deal with the game and it may be an additional challenge that you are not expecting".

      Activision makes it clear with this information that by the various changes that have occurred in the gameplay, the new game Crash Bandicoot N. Sane Trilogy can now be much more complicated for those who had played the original version.



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